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Post by Pulpmariachi on Apr 20, 2007 22:37:33 GMT -5
I like the part where he breaks the guitar.
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Post by Quorthon on Apr 29, 2007 0:52:05 GMT -5
I got my bonus from the Army finally. After paying some bills and sifting around some of the money, I went and spent some.
I finally have my WII!
I got Excite Truck, Wii Play, and Sonic and the Secret Rings.
Tonight, we finally got the online component to work. Turned out I was just doing it all half-assed. Ha ha ha!
Also, my wife bought The Simpsons: Road Rage for the GameCube.
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Post by Phoenix on May 3, 2007 14:55:36 GMT -5
Took a break from Guitar Hero to play (and beat in a week) : Justice League Heroes. This is definitely a $15-20 game. It was fun but way too short. Graphics are only so-so too, especially when compared with Marvel Ultimate Alliance.
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Post by Quorthon on May 7, 2007 15:06:11 GMT -5
Downloaded Bonk's Adventure and Mario Kart 64 on the Wii.
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Post by Quorthon on May 22, 2007 22:50:55 GMT -5
Downloaded the following from the Wii Virtual Console:
New Adventure Island Gunstar Heroes Super Ghouls 'n' Ghosts
Bought: Viewtiful Joe 2 (GameCube) Super Monkey Ball 2 (GameCube)
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Post by Quorthon on Aug 29, 2007 14:58:10 GMT -5
BIG GAMER NEWS
According to G4TV, the Wii has passed the Xbox360 in global sales.
Sony pulls bait-n-switch! The 60GB PS3 drops to $500, then Sony quietly stops production of it! The ones you see in stores now will be the last! In it's place, that's right, another $600 PS3--this time with 20GB more harddrive space! That's only 80GB, but a hundred dollars more!
Despite price drop, PS3 failed to topple X360 in sales for July. Wii finally surpassed its only rival--the Nintendo DS, together selling nearly a million units in the US for the month.
Bad news for Sony as Grand Theft Auto IV has been pushed back until early next year, and Metal Gear Solid 4 is still ages from completion. Sony will be heading into the holiday season with few offerings to battle Halo 3 for the X360, and the onslaught of titles for the Wii, which include a Resident Evil shooter, Manhunt 2, Mario Galaxy, Fire Emblem, Godzilla, Smash Bros, the long-awaited sequel to the Sega Saturn NiGHTS, Mario & Sonic at the Olympics, Ghost Squad, Geometry Wars, among a list of other titles which show tons of promise.
The Playstation 2 continues to outsell, of all things, the PS3.
By the end of the year, classic Neo-Geo games should be showing up on Nintendo's Virtual Console service (and hopefully old MSX games as well!), and early next year, Nintendo will finally have a service to download original content from the Wii's Connect24 service.
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Post by Termination on Aug 31, 2007 11:39:31 GMT -5
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Post by Quorthon on Aug 31, 2007 23:10:25 GMT -5
That Bait-n-Switch that Sony is pulling with the PS3: Looks like the $500 PS3's may be just about gone. It will be $600 once again.
Sony is trying, of course, to downplay the apparent total sell-through of the "cheap" model--but reports are listing that it's totally gone, or nearly gone. Many places are out of the $500 model (the former $600 model), and they don't seem to be getting any new shipments.
I don't think the PS3 will ever be widely accepted. It just costs too damn much, and is too complex for the average joe. On top of that, for gamers, Sony has lost many of it's once-exclusive titles to Microsoft and Nintendo.
Reports have also revealed that several large studios (and I mean large) such as Square-Enix, Sega, and Capcom are redirecting resources away from PS3 development to develop for the Wii & DS. Of these, Square-Enix has actually halted all production for the PS3 except for the two Final Fantasy XIII games. They sited the low installed base as reason for the halted development.
Things that Nintendo foretold roughly two years ago appear to be coming true. Games are too complex and costing way too much to develop. The more complex and expensive machines aren't selling well enough to make back the revenues for the far higher cost of the new games. For reference to this, if a game cost $5 million to make on the Xbox, it now costs $10 million to make it for the X360. The PS3 (with it's complicated Cell processor), supposedly costs as high as three times as much to develop for over last generation.
On top of this, the more complex, complicated, and expensive systems will fail (and are failing) outright to attract new customers and gamers. If Joe Shmoe was turned off by the complex and pricey PS2 or Xbox, they sure as hell aren't going to be interested in the PS3 or X360, and as such, the gaming community will not grow and will actually stagnate. Where analysts are all going, "no one could predict the success of the Wii," and "no one could have seen this coming," Nintendo proved that those analysts were wrong and Nintendo's own personal analysis and predictions have rung true. Their affordable, small, easy-to-use machines have done just what they predicted--they've put Nintendo back on top.
The DS currently has sold about twice as much as the PSP and continues to outsell it. Nintendo has, with the Wii has already matched half of the GameCube's total sales, and has already sold more Wii's in the UK in a matter of months than it did GameCubes during the entire lifespan.
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Post by Termination on Sept 1, 2007 4:05:52 GMT -5
That Bait-n-Switch that Sony is pulling with the PS3: Looks like the $500 PS3's may be just about gone. It will be $600 once again. Sony discontinued the 20GB version about a month or so ago. Currently the 60GB ($500) console is the cheapest route & will retain that price point or go lower as Sony readies their new 80GB version later this year. I don't think the PS3 will ever be widely accepted. It just costs too damn much, and is too complex for the average joe. On top of that, for gamers, Sony has lost many of it's once-exclusive titles to Microsoft and Nintendo. Once the 80GB console ships, there should still be quite a few 60GB consoles around & I expect the price of them to be around $350-450. (Sale price) Reports have also revealed that several large studios (and I mean large) such as Square-Enix, Sega, and Capcom are redirecting resources away from PS3 development to develop for the Wii & DS. Of these, Square-Enix has actually halted all production for the PS3 except for the two Final Fantasy XIII games. They sited the low installed base as reason for the halted development. There reasons are not sound. The PS3 is currently in over 2 millions homes worldwide. Things that Nintendo foretold roughly two years ago appear to be coming true. Games are too complex and costing way too much to develop. The more complex and expensive machines aren't selling well enough to make back the revenues for the far higher cost of the new games. For reference to this, if a game cost $5 million to make on the Xbox, it now costs $10 million to make it for the X360. The PS3 (with it's complicated Cell processor), supposedly costs as high as three times as much to develop for over last generation. BD is still very new to game programmers/developers & I agree authoring titles on BD might alienate smaller indie companies because of cost. It is possible for game companies to actually encode the PS3 software on DVD-Rom's instead but Sony wants to push their format on not just the game side but the films side as well. On top of this, the more complex, complicated, and expensive systems will fail (and are failing) outright to attract new customers and gamers. If Joe Shmoe was turned off by the complex and pricey PS2 or Xbox, they sure as hell aren't going to be interested in the PS3 or X360, and as such, the gaming community will not grow and will actually stagnate. Where analysts are all going, "no one could predict the success of the Wii," and "no one could have seen this coming," Nintendo proved that those analysts were wrong and Nintendo's own personal analysis and predictions have rung true. Their affordable, small, easy-to-use machines have done just what they predicted--they've put Nintendo back on top. From a game perspective maybe. The PS3 has a ton of others uses besides games & once people actually see these things in reality, they just might re-think the cost of this thing. You can play CDs, save CDs, play DVDs, upconvert DVDs, save photo's from your camera that uses a flash card, SD card & of course a Mem-stick. You have various options on how you want your pics to be viewed (Slideshow etc...) as well as type of resolution & even an edit photo option + the future ability to print your pics. Wireless controller which doesn't need batteries & is Blu-tooth + recognizes tilt. Optional Blu-tooth remote for DVD & BD playback. Wireless ethernet allows for easy access to the net (optional keyboard) as well as the PS store where you can buy PS1 games, download free demo's, free movie trailers (480, 720 & 1080p) as well as game videos & behind the scenes of what is planned for the future of interactivity. PS1 & PS2 compatible (Both can be upconverted to 1080) BD playback is flawless on this thing while other companies including Sony struggle to put out a standalone player as good as the PS3. It is the first HD devise & only currently which can display films in their native 24/frames per second (The way film is actually shot) & is compliant with HDMI's latest spec. It decodes every type of sound format except DVD-A & Dts-MA (lossless) but there might eventually be an upgrade to support the dts option. Finally, I believe the reason I have had 0 glitches with Blu-Ray Discs is because of the hard coating preventing scratches, blemishes etc etc that we are all familiar with DVD. Over 240 BD titles & 6 PS3 BD games played/watched without a single skip or picture freeze has sold me on this technology. I am probably forgetting the other 50% of what this system is capable of but I think ya get the point. The DS currently has sold about twice as much as the PSP and continues to outsell it. Nintendo has, with the Wii has already matched half of the GameCube's total sales, and has already sold more Wii's in the UK in a matter of months than it did GameCubes during the entire lifespan.No doubt the Wii is king in terms of sales over any other console & the DS is king over any other handheld. Nintendo is here to stay & I am glad that they are because they continue to make fun exciting games.
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Post by Quorthon on Oct 5, 2007 13:47:24 GMT -5
Here's some of the latest in video games for those interested that may have missed it:
Sony was already in rough shape when it came to fall/winter releases to compete with Microsoft and Nintendo, now, rumor has it that arguably their biggest title for the holidays, UNREAL TOURNAMENT 3 may slip into 2008. Meanwhile, the PC version is still set for a November release.
The Wii officially put Nintendo back on top (as if the DS wasn't already doing that) as last month, it was learned that the Wii had officially overtaken the Xbox360 in global sales--selling up to 10 million units in about half the time of the Xbox360.
Sony's PSP redesign moves through over 500,000 units in Japan so far, though it's believed that most of the adopters of the unit previously owned the older PSP model. The new model effectively cancels the last price cut to the regular PSP as this one is a more expensive model.
The Nintendo DS cracks the 50 million mark (more than double PSP total sales) globally, managing this in under 3 years. If the sales keep up like this, the DS will eventually topple the PS2 as top selling system of all time. The PS2 stands around 110-120 million worldwide in 7 years (and continues to outsell the PS3).
Microsoft holds the rights to Halo, but perhaps not to Bungie... The company that built Halo and put the Xbox on the map may actually be leaving Microsoft (rumormill).
Rumors persist that Sony intends to further confuse consumers with yet another version of the PS3. This time with some of the internal hardware tampered with if not removed, though it may come with a game or a movie, and a bizarre 40-gig hard drive. Rumors have this new PS3 costing about $399.99.
Microsoft's "KILLER APP" Halo 3 brought in $300 million in one week. Keep in mind, there were three different bundles of Halo 3, one for $60, one for $70, and one for about $120, and Microsoft is sneakily factoring in purchases of one of the many Xbox360's on the market. Halo 3 all by itself made considerably less than $300 million, even if it did contribute heavily to the high sales volume. Microsoft estimates that X360 sales tripled for a time.
So Microsoft's Killer App has hit, where are Nintendo's or Sony's? Well, Nintendo's killer app is slated for release December 3rd and in case you didn't know, that's Super Smash Bros Brawl, which now features Snake from Metal Gear Solid. Sony's Metal Gear Solid 4 (easily Sony's killer app) is slated for an as-yet unknown period in late 2008. Judging from slow sales of the PS3 and strong sales of the X360, as time rolls along, it only becomes more and more likely that MGS4 will also end up on the Xbox360. Hideo Kojima (the father of Metal Gear) has stated, most curiously, that the game will run perfectly on the Xbox360--and how would he know that if he isn't testing those waters...?
Term-
On what do you base the idea that the 60gb PS3 would drop price so much? Sony has discontinued it and reports quickly noted that most of the 60gb stock was already low. If any remain, it's highly unlikely that Sony will drop the price further. Keeping in mind that the cost of building each PS3 ranges up to and over $800 (depending on the harddrive), Sony is already taking a helluva hit on the thing. The fact that they've lost a lot of support (like the aforementioned Square-Enix, Sega, and Capcom), and most of their exclusive titles will only further cripple the Playstation division making price cuts a more delicate issue.
These aren't easy decisions to come to and the idea to drop the 60gb to $500 was clearly a bait and switch to garner attention. They loudly proclaimed the price cut, but kept the stopped production of the new "budget PS3" pretty quiet. The decisions are all the harder when you factor in that Sony and Microsoft started selling their consoles at a loss out of the gate. For Nintendo, this is going to be an easy decision. Currently, they make about $50 per Wii sold because of the effeciency with which they make their machines and the fact that the Wii is, simply put, much simpler hardware. The second there are Wiis spending time sitting on selves rather than flying off of them will be when Nintendo drops the price.
Historically, if a console launches in 3rd place (or worse) and struggles the first year (as the PS3 has), they tend to stay in third place the remainder of their cycle. Want proof? There's the GameCube and Saturn in the past. The N64 to an extent. Don't listen to any "industry analyst" who claims (as a couple of them are) that the PS3 will dominate the industry by 2012. That's crap. I understand the video game industry better than any official "analyst" does and my predictions have been more accurate than any others. As a matter of fact, (and I should really write and publish this), the current generation (Wii, X360, PS3) is following almost perfectly my model of video game console generations, advancement, and development.
I came up with this idea a few years ago when I realized, ever since the NES, that every other video game generation must be a reinvention of the industry, and every successive generation must be the perfection of said reinvention/revolution. Without the "second" generation reinvention, the industry stagnates and risks dying. With my model, if you will, this generation's leader would be the console/company which offers something completely new and different in the way we play and perceive video games. On top of this, if one wants to expand the industry, one's company needs to find a way to speak the language of the average consumer.
The Wii really is the revolution, along with the DS. They're doing what needs to be done for this generation--they're doing something different. Just like the NES did, just like the N64 did.
Sony also priced themselves right out of mass consumerism. Historically, consoles costing over $500 have been hard sells if not complete failures. See: The Panasonic 3DO ($500 - $700), the Atari Jaguar ($600, Wikipedia wrongly informs this as a $250 console, I remember when it launched, it was much more), the Neo-Geo ($650). The Sega Saturn didn't fare well at $400, which made the $300 Playstation1 look cheap. The best possible price for a new console for ease of success? $200-$300.
I can explain all this theory of why the PS3 will never grab a top position if you like. It's really very easy, but analysts don't understand. Mostly because they don't understand video games. This is a different industry than anything else out there. It isn't like predicting DVD sales or album sales. It isn't like predicting summer blockbusters or which television or DVD player will sell the most. They don't understand it, but I do. Dammit, this should be my job. Here's a little bit on the subject:
The PS3 is not selling "poorly," exactly, but it isn't selling well compared to the competition. There was a time when the PS3's sales would be a resounding success--around 3 or 4 million worldwide? That's not too shabby. The problem is, with the PS3 (and Xbox360 to an extent), games cost 2-3 times more to make than the last generation. A 5 million dollar RPG might cost $10-15 million now. That's a lot of damn money. And Sony's installed base is too small to make up for that. Not everyone who bought a PS3 is going to pick up Final Fantasy XIII or Metal Gear Solid. Despite the PS2 having around a hundred million units sold worldwide, the absolutely brilliant Resident Evil 4 only sold about a million copies (3 million for the GameCube--it's most successful release, although it is selling surprisingly well on the Wii).
With games costing so much to make, and so little chances for profits on the PS3, developers will continue to abandon the system. Worse for Sony was that one of their highest-profile games, Lair, launched to absolutely terrible reviews averaging about 50% on Gamemetrics. Heavenly Sword was another high profile, which garnered roughly 70% and can be finished in an afternoon. So far, the games aren't even living up to the hype of the thing. On top of this, Blu-ray is still new and weird, and the Cell processor is apparently difficult and complicated to develop on.
Consequently, on the Wii, games will cost only a little more than the last generation to produce. The hardware is essentially beefed-up GameCube hardware, which was designed from the start to be easy on developers. On top of that, many developers were already experienced using GC hardware, so the Wii has a shallow learning curve. The only thing left is to make sure the games play well (which some 3rd party companies are failing miserably at). The Wii also has a much larger installed base now, which means profits-profits-profits for developers. Make games for half the cost of the PS3 and sell them on a system with three times the sales? That's fast becoming a no-brainer for many developers as the Wiis line-up for this fall and winter clearly shows.
I just can't wait to get my hands on the Wii Manhunt 2.
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Post by Quorthon on Oct 31, 2007 10:04:59 GMT -5
Currently playing:
Manhunt 2 on the Wii Gun on the GameCube Fire Emblem: The Sacred Stones on the Game Boy Advance
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Post by Termination on Nov 8, 2007 3:10:34 GMT -5
Guitar Hero III (X-Box 360)
The wireless guitar is pretty cool. I prefer GH2's track list but it is nice to be able to play "One" on GH3 & online is a nice addition.
Q,
The Ps3 had a 20gb & 60gb. Both are not in production anymore. There are 2 more Ps3 consoles out now too, the 40gb $399 & 80gb $599. The big success of the PS3 will not be decided on gamers alone as it has proven to be the best BD player on the market. The market is small yes, but it is gaining more & more attention every month. A future firmware is cooked up to support dts-MA & profile 1.1. So far the only thing the PS3 can't do is dts-MA. At first I thought it to be a mistake to include a BD drive for the PS3 because of cost but because the console is cheaper & outperforms every other standalone BD player + dual standalone combo player I definitely got a re-evaluation kick in the nuts on this thing.
btw my Wii is collecting dust. The fad died off quick on that thing.
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Post by Quorthon on Nov 8, 2007 14:51:08 GMT -5
Guitar Hero III (X-Box 360) The wireless guitar is pretty cool. I prefer GH2's track list but it is nice to be able to play "One" on GH3 & online is a nice addition. Q, The Ps3 had a 20gb & 60gb. Both are not in production anymore. There are 2 more Ps3 consoles out now too, the 40gb $399 & 80gb $599. The big success of the PS3 will not be decided on gamers alone as it has proven to be the best BD player on the market. The market is small yes, but it is gaining more & more attention every month. A future firmware is cooked up to support dts-MA & profile 1.1. So far the only thing the PS3 can't do is dts-MA. At first I thought it to be a mistake to include a BD drive for the PS3 because of cost but because the console is cheaper & outperforms every other standalone BD player + dual standalone combo player I definitely got a re-evaluation kick in the nuts on this thing. btw my Wii is collecting dust. The fad died off quick on that thing. Duuuuuuuuuuuuuude, that post was put up there a while ago. Before even the rampant rumors of the 40-gig PS3 came out. The fact that there have been 4 different PS3 models at different price points shoved out in desperation is a testament to it's "ailing health." A company will only rush out variations on price and console set-up if there's something drastically wrong with it--and the PS3 has problems in spades these days. A report from GameSpot revealed that Sony "pleaded" with developers to not abandon the system, as well as enough hardware issues to make the X360 look good--Bluetooth issues with the controllers, requiring extra hardware to play Guitar Hero III, near total abandonment of the Sixaxis motion-control abilities, and third party exclusives being lost left and right. Two of the most popular titles in Japan, Monster Rancher and Dragon Quest, once Playstation exclusives have both jumped ship to Nintendo (the Wii and DS respectively with Monster Rancer 3 and Dragon Quest IX built exclusive for DS hardware). I don't get you people who hook up the Wii and then ignore the hell out of it. It was my conclusion over at GameInformer's site that people who stopped playing the Wii are either graphics whores or are just trying to hate the thing. You let the bout of crappy casual games get to you. Now, if you've played Metroid Prime 3, Mario Galaxy, Manhunt 2, or some of the other actual games and then turn away, that's one thing. Mine is on all the time, we have 11 downloaded games for it and seven regular titles (altogether, already besting my puny N64 collection). If you didn't get Metroid Prime 3, you've missed out on what is easily one of the smoothest first-person based games to ever grace a console--I'm not exaggerating when I say Gears of War feels archaic in comparison with the clunky dual-analog set-up. Plus, Manhunt 2 just came out, and despite the lame censorship, it has some of the best Wii-ified gameplay around. You really feel like you're in there slamming broken glass into someone's throat! Mario Galaxy and Resident Evil Umbrella Chronicles launch next week, and two Nintendo-made "strategy-based" games were released last week (Battalion Wars II and Fire Emblem). There was a lot of lame 3rd party casual games dumped onto the system, but there are a ton of great reasons to own it. It's only a fad if you're wearing blinders to avoid seeing all the great content. Especially all the stuff coming out this winter that shows promise: Ghost Squad, Medal of Honor Heroes 2, NiGHTS: Journey of Dreams, Geometry Wars: Galaxies, Godzilla Unleashed, and so forth. Next year, Smash Bros Brawl, Sadness, Final Fantasy Crystal Chronicles, and No More Heroes (yeah!) and original downloadable titles from Wii Ware instead of just tons of classics. Plus, Neo-Geo games were added as downloadable content (three mediocre ones at first, but of course they'll want to get those early titles out of the way). Nintendo's third party support (of real games) is vastly improving (the late start for a lot of them comes from the fact that few predicted the success of the Wii over the competition) and the only thing Nintendo really needs to do for the system is get a freakin' harddrive firmware update for it so we can store all the content we get. But then, I know you're not a gamer and that you bought a PS3 for the Blu-Ray deal. But the Wii is certainly not a fad. That shows ignorance of the fact that it has more than twice as many titles coming out for it over the holidays over the PS3, with an impressive number of exclusives and quality titles. The exact things that Sony is losing to Microsoft (Grand Theft Auto IV, Assassins Creed) and Nintendo (Monster Rancher, Dragon Quest) all the time. On top of which, Hideo Kojima has stated that his baby, Metal Gear Solid 4, will easily run on an Xbox360. Don't be surprised if and when Sony loses this system seller as well. Being able to play Blu-Ray or HD-DVD is not as important to consumers as the PS2 and Xbox's abilities to play DVD's a few years back. To the average consumer, that's a lot of money for almost no real noticable improvement.
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Post by Termination on Nov 8, 2007 20:42:56 GMT -5
Yeah that was an oooolllddddeee post.
Um, there are 380 BD titles available right now with 89 announced. Almost every exclusive studio for BD is advertising the ability for their title to playback on the PS3. I don't really care for games on it but I do own 8 & havn't had issues at all with any of 'em.
There are 10,000's of consumers in the market for a BD player. They can choose to pay over $1000 for a standalone or buy the $400 PS3. The HDAO for the 360 is doing well also. So nearly 3 million homes already have BD because of the PS3 & HD DVD standalones are reaching the 500,000 units sold mark.
There is defintely a market for BD & HD DVD. If anyone can't see or hear a difference between DVD & high-def, that person needs an eye exam & an ear one too.
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Post by Quorthon on Nov 9, 2007 16:11:25 GMT -5
I'm not saying there isn't a difference (HD and regular DVD), I'm just saying the difference is too little to warrant another $500+ machine for the living room. That's a lot of money to average consumers. Too much for too minimal a change. The advantage of DVD over VHS was obvious. HD/Blu-Ray over DVD? Not so much to Average Joe Consumer, especially for such high prices, and especially in two different formats. And while High-Def televisions are gradually catching on, most of the ones and the sound systems that would actually make the differences worthwhile are out of the price ranges of average consumers.
I read an article earlier today (rather than doing work, but I really had nothing to do anyway) over at GameSpot that stated that Sony's new president is unhappy that the HD market is stuck in a stalemate with no clear winner. Personally, I think it's just too soon to force this stuff on consumers. We had nearly 30 years to adapt to VHS and become comfortable with it. They want us to cast off DVD after only about seven years? Ridiculous.
That 7-year number comes from the launch of the PS2 which, admittadely, was a major boost to DVD sales, which also worked as a lead-in for quality, affordable DVD players. The PS2, Xbox, and affordable DVD players finally moved us on from VHS. People are finally comfortable with the move and average consumers just aren't ready for a major shift so soon. HD/Blu-Ray are little more than the Laserdiscs of this "generation," if you will. HD won't catch on in mass markets unless there is a unified format. For now, it's for people like you who are the, shall we say, connoisseurs who have the disposable income for these luxuries.
While multiple formats works for the video game industry, it doesn't work for mass-consumerism when talking about music or movie media. It's just one of the reasons that Sony's UMD's bombed.
Also, higher quality (or technical muscle) does not necessarily equal success and cultural adoption. Companies shouldn't be making these asumptions these days with history chock full of lower-tech winners--like the VHS over the Beta or the PS2 over the Xbox and GameCube which both had considerably higher technical muscle. Worse, higher tech/quality won't catch on if the public as a whole isn't yet ready to adapt (timing) and if price is an issue.
Interestingly, people who bought the PS3 or the Wii for the wrong reaons (as a Blu-Ray player or believing it to be a fad respectively) are hurting the items they purchased, and ultimately wasting their money. Sony makes money on licensed software for the PS3, without that, the PS3 will continue to lose ground. People who turn a cold shoulder to the Wii as a fad are ignoring countless excellent reasons to actually enjoy the machine and without their continued support, it's their fault when future software fails to impress. Developers will only support the machine if consumers show interest. Two hundred and fifty bucks is a lot of money to me. I don't have the luxury of dropping that load of cash on something like the Wii only to turn around and dismiss it. Like most people, my income is not disposable. Luckily, I don't have to try too hard to find reasons to enjoy the Wii. Especially in the next two months.
And holy crap, I played Mario Galaxy yesterday at Wal-Mart and I am now hungering for that game. I felt the way I did when I first played Mario64--I felt like I was truly experiencing something that was honestly fresh and new and unique. And as beautiful and as smooth as it is, I really couldn't believe that the music was actually the background music in a Mario game! No Mario game has ever sounded so grand! Fully orchestrated and everything! (Had to throw this in here!)
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